Fallout 3 is the next installment of the 1997 series, which, according to many electronic entertainment enthusiasts, is the best RPG game ever seen.
Fallout 3 is the next installment of the cRPG cult series, launched in 1997. The development of this part of the series was taken by the creator of The Elder Scrolls IV: Oblivion, using its improved engine. However, for example, the animation and lighting effects system was designed from the ground up.
You can play with the FPP or TPP perspective, but regardless of the camera you choose, the high quality of the luminaires is pleasing to the eye. Developers have presented us life in postnuclear reality since the birth of the main character. In the beginning we are taken away from the dying mother and under the influence of her father (voice was Liam Neeson) DNA test. We choose our sex, ethnicity, unique aspects of the apes, etc. Particular emphasis was placed on the look of the face, and after the process the father took off the mask and showed his face, which is clearly similar to ours.
In turn, the mode of shaping the seven main features of the protagonist is presented in the form of a special booklet for children, while getting to know the control system is like learning to walk. At the age of ten we get a ball-gun and a handy Pip-Boy 3000, allowing you to view your health, skills and possessions. Thanks to this device we also listen to radio stations after tuning to their frequencies. Broadcasters not only provide original music from the 1940s and 1950s, but also provide important information (eg on tasks to be performed). Our preparations for the exit of the Vault 101 end at the age of nineteen when we follow in the footsteps of the fugitive father. This is 2277.
The main character’s stats are presented in the form of a typical fallout system of S.P.E.C.I.A.L. (Strength, perception, endurance, etc.). Any of the fourteen features can grow a bit faster than the rest. Existence outside Vault 101 is a struggle for survival. You can not go without water (often radioactive and therefore necessary for neutralizing medications), food and of course weapons (eg various tools for distance attack, flue gun, and even hammer). We use it under a combat system called V.A.T.S. (Vault-Tec Assisted Targeting System), based on action points, among others. Stopping the passage of time and tracing specific parts of the opponent’s body. Exploring the virtual world we are moving in an area slightly smaller than what we saw in Oblivion. This is the area of the once-defunct US capital, so we encounter its characteristic ruins (such as the remains of Jefferson Mausoleum).
The brutality in Fallout 3 has been strongly exposed. For example, hit the head of the enemy farewell to life in support of splashing all over the contents of the skull. Scenes of this type are presented in slow motion. Confrontation with the opponents, however, is not the easiest because of the elaborate Artificial Intelligence. Enemies hide behind obstacles, gather in the face of danger in a difficult group. It is noteworthy that the difficulty of fighting does not adjust, as in Oblivion, to the current level of ability of the protagonist, so visiting some places is only possible after reaching the appropriate threshold of experience (the final is the twentieth).
Developerzy z Bethesda Softworks zaserwowali nam sporą ilość dostępnych zakończeń fabuły. Związane są one naturalnie z podejmowanymi podczas rozgrywki działaniami. W akcji ponownie oglądamy falloutowy system karmy, ewidencjonujący nasze uczynki i wpływający na relacje pomiędzy bohaterem a światem. Ponadto do pomocy możemy zatrudnić najemników, aczkolwiek Fallout 3 jest przede wszystkim grą, skoncentrowaną na jednej postaci.
Fallout 3 hardware requirements
Recommended: Core 2 Duo 2.8 GHz, 2 GB RAM, 512 MB graphics card (GeForce 8800 or better), 7 GB HDD, Windows XP / Vista